Bad birds updates
Bad birds » Devlog
Bad birds v0.04
Gameplay:
- Changed Screen Size from 640x640 to 960x960
- Changed FOV from 320x320 to 480x480
- This means that you can see farther than before
- some NPCs will notice the player from farther away
Worlds:
- Most worlds have increased in size
- New areas will have more content in future updates
- Autotiling system has been updated to make solid walls more consistent
- The Nexus has a new look
Fixes:
- Doors will ask you to press SPACE to stop players from accidentally entering them
- You can no longer trigger the Lighthouse event when you've seen it once
- Optimized graphics to allow larger FOV
Bad birds v0.031
Fixes:
- fixed a bug in the void
Bad birds v0.03
Effects:
- added 3 new effects
- some of the effects such as the panflute can be used by pressing SPACE
- you can store up to 4 effects in quickslots and change to them by pressing 1, 2, 3 or 4
Worlds:
- added 3 new World
- Prison can be found from Cult
- Path can be found in Streets
- to acces Overflow visit the Lighthouse
- 1 new side area
- Lighthouse is found in Shores
Fixes:
- Fixed issue where ghosts could attack you even if you used Bird mask
- Fixed a bug where you could pick up some effects multiple times
Bad birds v0.02
Effects:
- added 2 new effects
Worlds:
- added 2 new worlds
- Streets can be accessed from ruins
- Corrupt can be accessed from minigame
- added arcade and 1 minigame in it
- new stuff in old worlds
Gameplay:
- all worlds have now a name
Fixes:
- bug fixes
Bad birds v0.01
Effects:
- added 2 new effects
- some effects now have a use
- large books open when you use the book effect
Worlds:
- added 2 new worlds
- these can be accessed from older worlds
- you will unlock shortcuts to these worlds
- some old worlds have new npcs and objects
Fixes:
- bug fixes
- Crowlord cutscene triggers only when he's visible
- game no longer crashes when you press Q on the start screen
Get Bad birds
Bad birds
a Yume Nikki fangame.
Status | In development |
Author | Shregolag |
Tags | Atmospheric, Fangame, Open World, Walking simulator |
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